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Also it would be great to tell me what other buttons are not working:

Can you grab the glitched cup? or set the floor height?

I was able to set floor height and grab the cup! 

And boy do I hear you on OpenXR... We had some last minute issues with grip button specifically for Oculus Quest Link users. Cross platform VR needs to be easier!

(+1)

Each time I create a new project I just pull this up: https://docs.unity3d.com/Manual/xr_input.html

But this still only works about 50 percent of the time... Unity whyyy