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(+1)

Cool theme interpretation :) I liked reading about the lore.

Despite the simple GUI, the post-processing effects are giving it a really nice touch and in general I'm loving the style!

Here are some suggestions:

  • Make the draggable and the non-draggable elements in the game look different. I was confused at first about why the numbers in the center were not moving.
  • The info how to play info is amazing, but it's not totally clear to me how the color of the result is determined. Is it always the first digit?
  • The currency and score being the same thing is an interesting concept, but I'd have used something else other than money. Considering the lore, maybe "hearts", or "corruption", or something similar would fit a bit more nicely.

Next time consider adding a browser version too to reach a greater audience! All in all, a cool and polished game, congrats!

(+1)

Yes, the colors are a little bit confusing. I should've changed them somehow.

Did you read the score tab in the info panel? I described most of it in there. It's a little bit confusing. And since I couldn't add any visual feedback it's a bit hard to tell what's matched.

That's a cool idea. It didn't cross my mind. XD

And yes I know. My first and only target was webgl build. But the build was giving me a lot of errors. Mainly because browsers can't read local files. Reading a pretty big json is a core component of the game. So yeah. And by the time I fixed it, the deadline ended and updates were closed :(

Thank you for the feedback!!