Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Muhaiminul Yeamin

30
Posts
2
Followers
3
Following
A member registered Aug 15, 2020 · View creator page →

Creator of

Recent community posts

Glad you liked it!

This is such an interesting game. The concept is really unique and cool. I am pretty surprised how you managed to do so much stuff in just 9 days.

If the graphics and art was a bit more polished it would a really awesome game. Except that, overall the game is really great! Had a lot of fun playing it!

I am really sorry to hear that :( I really didn't think that screen ratios would cause an issue. I will make sure to fix them after the jam.

But thank you so much for playing despite the glitch!

The concept is really cool! Had a lot of fun playing it! But the music was a bit too relaxing. It made me kinda sleepy :v

This game just feels awesome to play. Just the gameplay is awesome! I really loved the game. If the movement (not attacking) animations were a bit better I would really consider like buying this game. The whole experience feels polished. I highly suggest you that after the jam ends, continue developing this game. Maybe add randomly generated enemies stats or create a story or maybe make it an rpg game. There are a lot of possibilities. Good luck!

I really loved the concept and the character. Some things I didn't like is, the terminal is pretty cluttered and the checkpoint icon is a bit hard to get. At first I though it was a new ability or something. You could've added some text.

Except that, the whole game feels really good. The level design and the gameplay is pretty fun. Although I should say I am not a big fan of backtracking. It's a totally personal opinion but I don't like it that much. Overall it was a really solid game with a lot of fields for improvement. I would really suggest you to develop it further and make a full fledged game out of this!

(I forgot to say something last time because I played the game before voting started 😅)

I really loved the art style, animations and the atmosphere. Also the dialogues were pretty cool. Overall, it was great except the music. If you could add something like a tavern music or salon music it would be really awesome. But since you did create the audio yourself, good work. 

Had quite a bit of fun playing it!

Really glad you liked it! :D

Thanks! Glad you liked it.

I tried to find similar games but didn't find anything. I will surely try it!

Thank you so much! :D

The concept was really cool! I loved the jump scares when the bugs just suddenly appear behind you.

The only thing I would suggest is to make is more easier to kill the bugs. You need soo much ammo just to kill 1 bug. Although the ammo isn't limited. But it's gets a little bit boring just spraying at them doing nothing.

Except that, Awesome game! Had really fun playing it!

Loved the graphics and the notebook! Although I didn't use it at all :v

And I am really not sure on what to do with all the shapes in the 2nd puzzle. There are no share signs expect the clock, which I can't manipulate. It's a bit confusing.

And the main menu animation is really cool! It would be a bit better if I could access the settings menu . But overall, great game!

I am really glad that you liked it! :D

Yes, the colors are a little bit confusing. I should've changed them somehow.

Did you read the score tab in the info panel? I described most of it in there. It's a little bit confusing. And since I couldn't add any visual feedback it's a bit hard to tell what's matched.

That's a cool idea. It didn't cross my mind. XD

And yes I know. My first and only target was webgl build. But the build was giving me a lot of errors. Mainly because browsers can't read local files. Reading a pretty big json is a core component of the game. So yeah. And by the time I fixed it, the deadline ended and updates were closed :(

Thank you for the feedback!!

Really glad you liked it!!

Glad you liked it! I though about adding numpad support. Maybe in a future update if I ever open this project again :v

This was really fun to play. Since my game is kinda similar (we both tried to make math combinations) I now feel a bit jealous of the features you implemented :v

One thing that made me a bit annoyed was that I couldn't see the grid properly the first time. But after playing a few levels it was pretty easy to guess. Except that really loved the game!

This can be a fun way to teach kids about programming. The idea is pretty cool.

The art is awesome! And the music fits perfectly too. But to be honest I am not entirely sure about the gameplay. I know it's a two player game but adding a single player mode would've been great for lonely guys like me :v

Also a issue I noticed after playing a few games is that the fruits just fall from one side of the screen most of the time. I guess it's maybe a bug or a glitch. But it kinda ruins the fun aspect a little bit.

Awesome work nonetheless.

Loved the art style and the concept! Really had fun playing it. But I would love it if I could mutate the character using the cards and play as those mutants :P 

A issue I had with the browser version is, after I died two times it did this.  I couldn't click anything or do anything. I am assuming it's just a minor bug.

Anyways awesome work! You can try to make a full fledged game out of this.

Even though the gameplay/core mechanic is really simple, it keeps the player engaged. Nice work!

But if you could add some small details or features like an interactive tutorial, slow the missiles down when the player checks the combinations or increase the number and the speed of the missiles and the range after a certain score etc. It would be more fun to play. 

Except that, it's a really fun to play after you memorize the combinations.

I spent way too much time to find the perfect combination :v

Loved the art style and the music. And it's so engaging. Can keep anyone hooked on to it for quite a while. Awesome work!

The minimal art and awesome smooth transitions...what more do you need in a game. Loved the design and the animations. It's such a well made game. Could easily see this becoming a mobile game if you add more levels or randomly generate the levels.

The only thing that I didn't like is the eraser button. Just to erase a connection I have to move my mouse all the way across the screen. Right mouse click would be much better in my opinion. Expect that everything else was truly awesome!

This was so soothing to play. The animations were soo smooth and fluid. I love it! The gameplay is a bit boring. It would be more fun if you added some goals. But nonetheless, it was fun and felt really polished.

I wanted to make glucose and when that didn't work. This is what I made XD (btw you should add some sort of cooldown on how many molecules a player can add)

Not gonna lie this was really fun to play! The pop culture references were pretty funny too.

At first it was really confusing but after you get the basics and see the correlation between the dices and the voices it becomes really fun to play!  And the art and audio is really cool!

One small suggestion, I don't know if it's just me but the "really happy" emoji/icon seems less happier than the "normal happy" emoji/icon. So changing that and making it more happy would better in my opinion.

Nevertheless, I had fun playing it. This is what I got so far :v

Really glad you liked it :D

We'll try to make a second part if more people find the game interesting :D

Yeah. We had to do it in a bit of a hurry. Due to a personal emergency it was only made in 3 days : (

But glad you liked the artistic part :D

Glad you liked it :D