I really appreciate the in=depth reply. Yeah, I've never exported a game to HTML from Godot (I've been using Godot for almost a year now, but its been on and off for good deal of that.) Things like screen resolution just never seemed to be an issue until this build. I'm definitely not using control nodes to the best of their abilities, so I'll need to dive into some of those publications. This jam was really eye opening to me since the game is essentially just UI, and UI is really not something I've particularly cared about. Anyway, thank you for the feedback, I'll definitely utilize some of these lessons for future use