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(+1)

Really liked the concept, but it feels like implementation is not full. 

It's hard to divide everyone when they are going into the same spot, so py popies always die, even if there is only one gonzo next to them (gonzo just divides into to and imstantly kills everyone. But concept is really good, and I liked how you implemented pathfinding for your characters!

(3 edits) (+1)

Absolutely agree with you, it really is too difficult! Maybe I’ll allow the player to create walls even with creatures in the way in order to make dividing them a little easier… See, you sparked new ideas in my mind, that’s why feedback like yours is so important. Thanks! ^-^