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Thank you very much for the kind review. Credits for the artstyle and most of the mechanics goes to Gavin Eisenbeisz's course

https://www.udemy.com/course/unrealengine5-make-your-first-game/

The contrast issues are last minute, for I needed some harder ones on the levels after realizing that the original version (a whole lot darker with much more lightning) was single digit FPS even in the editor. I'm glad you liked the pacing of the learning curve. I would have loved to play around with the platforms and lasers a little more, but the jam already ate up a lot of time. The two full weekends decision was great though, couldn't have finished without it.