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Fun little puzzle to not use the wrong resources too soon.  Though maybe having the ability to select things you can't build to see what they required after you had built them once would've been useful.  Could have made the locked ones as just silhouettes or something if you wanted to keep the mystery!

I agree with this 100%. I just ran out of time and didn't have a clear picture in my head of how to implement with the time remaining - thanks for playing and thanks for the feedback!