Yeah I definetly understand. I really wanted to implement player feedback but I was pretty tired for the end of the day and added as much as I could (Sound effects, bug fixes, tutorial, story) and mentally didn't really have enough energy top create much more. But I 100% agree with you, player feedback really needed to be more clear. Yeah I think one problem with the game is that I knew all the bosses attack patterns and was pretty experienced with them, I did have some people playtest and I am glad I did, I made the game a lot easier, and to me that was my main reason not to implement saving, well that and besides once again I was getting pretty tired. So yeah I definetly cut some corners, but in the end I am glad you had fun!