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(1 edit)

Thank you for the detailed feedback! Much appreciated.

I do agree the platforming is quite hard, and the lack of coyote effect doesn't help that. I didn't think it would affect the attention to the story sadly, so I'll take that into consideration next time with story-driven games.

Regarding the last level, you're basically supposed to be stuck and keep falling for the trap until a special solution is met, it's here in the comments if you want to take a look (I don't want to write it again, to not spoil for others. If you want to take a look, lookup "SPOILER ALERT").

Glad you found it interesting and once again thank you for much needed feedback :)