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The Introduction Text is a bit hard to read, but really sets the Moot, nice.

Would like it to be one of those oldschool prerendered videosequences or something maybe tho.

Walls should disappear around enemies even if they're in another room, when they attack you. It makes it hard to find the Vampire ladies ( who I think I've seen their model somewhere before) sometiems.

Why is a magic Wand meelee? It makes Sense I guess, but I was expecting it to shoot some magic.

Your Vampires have a tendency to try and shoot through doorways, but hitting the sidewalls instead.

The Bloodsoaked Guard is an utterly stupid Bossfight. Does he heal himself when getting low health without any mana cost? Ontop of that with his manaburn, it took me forever to get him down.

At least twice as long as the entire first floor, of just meleeing, burning through all potions and dark pakts until I had 1 mana and no maxhealth left, then kiting with my Bow, until he finally died.

Also accidentally threw away half the Stuff from my Inventory during this, trying to equip new potions to the Hotbar, failing to find it again later on. Please just add a Health/Mana potion shortcut, that automatically consumes the weakest one from your Inventory or something, without having to reequip your Hotbar constantly.

What am I supposed to do with the Fat Golden Goblin Statue? I'm sure its to sell stuff, but I couldn't, regardless of what I tried.

Died on the Floor with the Golden Goblin, due to not having enough health left to survive a single Attack. Quit button on the Deathscreen doesn't work.

I got some nice loot on the later Floors, but was ultimately useless, since I didn't get enough Healthpotions, had to use basically all my maximum Healthpool on the first Boss, aswell as all my Mana, so all the Manapotions and spells I found where useless, since I couldn't cast them.

Weaponarts seem absolutely not useless whatsoever. I'd much rather cast any of the spells then ever do a Weaponart. Bow also seems to become useless almost instantly, with no higher quality ones dropping.

(+1)

Hey Tomo, thanks for playing and the review!

You made it pretty far, most people get filtered by the Bloodguard or don't reach him at all. He's a bit of a gimmick pushover, where he punishes kiters and bow builds. He likes to heal/mana drain if the player is far away, but has a pretty weak melee attack and low health. It's a challenge to balance him, since either he's really really easy or really hard especially if people try to kite him. If you just sit and click him down, he goes down easy. I'll think of a way to ease this difficulty disparity.

As for the potions, Middle Mouse clicking a potion in your inventory sets it in your hotbar, I think I forgot to write that in the controls after rewriting them. Fuck.

The goblin is also tricky, but my game philosophy is trying to have the player figure out mechanics like that. I think I might have overdone it a bit and it became frustrating for some. The way he works is that you need to click an inventory item on him (then a torch lights up, while 2 others stay dim, signaling that it needs to be done thrice). I'll probably end up making a UI box or something to shoe players what's happening.

For the rest, I noted it all down!

Thanks again for the playthrough!

You really should have a dedicated Heal/mana button, even if clicking MMB in the Inveotry instantly consumes it, you can't keep that open constantly with the Enemies on screen etc.

Did you test the Bloodguard fight? He definetly does not have a weak melee attack, and he also definetly doesn't go down quickly in melee. Maybe I was just underleveled and undergeared, but I did clear everything I could find on the first Floor.

As for the Goblin, I need to click on him to open the Inventory, then left click on an Inventory Item 3 Times to sell it? But why 3 Times? Why not just click on it once to sell? Theres nothing to be gained from either you or the Player for clicking on it three Times, right? Also I'm not going to reopen and play up to there just for that, but I'm pretty sure there were only 2 Torch pedals, one on each side. Is there one behind the Statue or something maybe? If so that was blocked by the Inventory Screen, so I couldn't see it light up.

(+1)

Sorry, I meant to say you click an item and click it on him to "give" it to him. You do that 3 times and he will give you an item in return. There's a brazier on either side of the goblin, and one in the back( it'll go left -> back -> right so it's not like the last one is hidden)

Sometimes you can get unlucky and roll a weak first floor, which may have left you unprepared to deal with Bloodboy. It's a downside of random generation being given a lot of freedom and not enough constraints, or perhaps bad drops, etc.

As for the healing, you're right that it's tough. It's also something I need to look into. Several people had the same thing to say when it comes to that. I already have a "dedicated slot" option where you can set a slot to only accept health pots, perhaps I could assign a slot to "autoload" potions from your inventory.

Thanks again for your detailed feedback, I appreciate it all and it helps me improve!