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(+1)

bro I really appreciate the time and effort put in this well written review thx :)

my though:

Menu:

  • I messed up when uploading the game on Itch.io so the volume Playerprefs were set at 0 by default *my fault*
  • for the resolution I tried my best to accommodate all players so in the settings there is options like (Fullscreen, show fps,1920x1080 etc...) because I play in 4k and for the UI scaling to not be miss placed I set canvas to fit with screen size and if blurry, upscale resolution.
  • for the screen title I wanted to add a shake effect (walking effect) with particles but I only had a week and I had so many bugs to fix that I didn't have enough time to finish :(

Game:

  • I didn't wanted too much UI in game for the player immersion and I like the fact that you have figuring out what to do and how to do it like in Little Nightmares (my favourite games) or Inside. however I totally agree with your point with the flashlight !!! I didn't realise it but I should have polished this part a lot more.
  • for the spelling mistakes I cant defend myself lol :) I'm French...
  • for the map I agree its a bit confusing but the way u pick up the map (facing forward) is the way it supposed to got. The red circle on the bottom is the starting point.


  • u can miss corridors true its on me...
  • I could have updated the UI to show the danger only after but I though that players would not open the map again so I decided to put it in the first place
  • I had a feature were all the lights of the maze are turned off (apart from the ones near the map and flash light) until you pick them up but I was scared that some players would still got in the dark and get lost for ever lol :D

 For the dialogues I was praying no ones knew Japanese ;)  (Im too broke to pay someone for the voices LOL)

All over thanks for the review You're in the 1% of players that got trough the maze :)

Haha, no worries. Once again all your points make sense. Whatever I said, just take it with a grain of salt because this is an amazing game, it was so good I added to my little community post showcasing some awesome games. If you're interested in other games that are on your calibre  https://itch.io/jam/brackeys-8/topic/2329612/criminally-underrated-games-you-should-check-out


However regarding the danger points, just a suggestion. Instead of putting them on the map, you could make audio cues with 3D sound. So when you walk into the corridor after inputting the code, a sound of a monster plays on your right making you look at the monster coming from the right. A checkpoint could also be placed at that point.


But I'll have to check out little nightmares. Is it a steam game?

(2 edits)

yea I agree, a check point after the code would have been nice but their is already 3d sounds of the monsters. Oh yea for little nightmares, it is on steam. I recommend playing the the second game first (because in the game chronology the second one come first) or do as you wish.

you can download it for free on REMOVED :

  • little nightmares I : LINK REMOVED
  • little nightmares II : LINK REMOVED

Personally after finishing the games twice I decided to support the devs by buying the premium version on steam (also to get achievements :)

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