So, this game suffers from a top-down aiming bug of sorts: If you stop walking right/left, you don’t say facing in that direction, but snap up/down instead. This makes the combat a bit harder. Also, I wasn’t able to figure out how to kite enemies effectively, like, killing an enemy always hurt me too?
I like the presentation a lot, the 1-bit water ripples, the death scenes in town, the grey ladies.
I would have liked something to mix up the walking, maybe a dash, a hop, or skipping a rock? Or collecting something along the way?
I’d also add a first tip on where to find the ax (off to the left of the start), since it’s not obvious, and it gates a lot of the content.