What a fun little adventure. I'm a sucker for that game boy aesthetic and you really nailed that from the 3 tone color to the low res synth music. Couple suggestions though, I think a flashing (z) button to prompt the player to continue text or cutscenes goes a long way because I didn't know the controls at the start. Also I completely missed the girl who gave out quests so maybe give her some more animation to prompt the player to talk to her?
Other than that I thought it was a solid entry to this jam, also I think I found an exploit on the final wasp boss and just stood above him attacking down not taking any damage lol.