The main issues you mention are the ones I noted on the game page. I did not get to make those work, sadly.
I will agree that the movement feels stiff, I need to code a base script with movement that feels better for the future. As they say: Problem for future me.
We had a few ideas for enemies and the snowman was a last minute addition, as the enemy, but I initially would have loved to have them melt if they got too close to a lit furnace. With more experience, more features will come, so need to crank up my learning speed.
Thanks for the feedback.