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Hey Slater, thanks for the kind words. Yeah the seeds use Global Counters. And I also like the idea of being able to claim a system, I got it technically kind of working however I knew it'd completely bug out if one tried to claim and another player on another server tried to claim before it updated that it was already taken. Came up with some workarounds for it, just needs more testing.

I will say, getting the UI to render properly and optimizing so movement was smooth took like 90% of the Jam time :P