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This definitely raised the curiosity on me, I wasn't to sure what the end goal was but planting my seeds in other solar systems felt like I was achieving something nevertheless.


Are the seeds global counters of other players? If so then that is brilliant, I found a system far out with no seeds and would really like to claim this... I think allowing people to claim systems by planting the most seeds would add another dynamic to this game.

Al this being said, to achieve this UI wizardry in the short period of the jam is really well done, hats of to you good person 🙂

Hey Slater, thanks for the kind words. Yeah the seeds use Global Counters. And I also like the idea of being able to claim a system, I got it technically kind of working however I knew it'd completely bug out if one tried to claim and another player on another server tried to claim before it updated that it was already taken. Came up with some workarounds for it, just needs more testing.

I will say, getting the UI to render properly and optimizing so movement was smooth took like 90% of the Jam time :P