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I LOVE these sorts of fun creative games where you basically get a toolbox and design elements, and they let you loose to play with them. I also think the job feature is pretty genius, as I know not everyone like that 'loose' type of gameplay as much, and for those people creating pumpkins for clients (probably) works really well!

I'm impressed with all the different edit tools you managed to squeeze in, and they all work solidly, including the selection/deselection of objects (that's pretty notorious to code because of a lot of potential edge cases). The only thing that I'd love to have in addition to these is a duplicate function, as sometimes you've spent time adjusting an item and want to duplicate it.

Unfortunately every time I pressed the 'save' button, the game crashed for me. Not sure what's going wrong there, I just unzipped the file and ran the .exe file. Also, is it correct that the 'carve' tab button does nothing when I click it? Is that a future feature? Maybe it's good to mention that on the page if so. Another thing that might make this game complete is some chill background music while you're working.

I thoroughly enjoyed making pumpkins and creatively using the different elements, of which there are a lot. Good job on the game, it's a simple and fun concept, executed very well. I've attached a photo of my favourite custom pumpkin. Thanks for participating, cheers!

(+1)

Aww yes!!! I was hoping people might send pictures of their creations, that makes me so happy to see. Regarding the carve button, it is fully functional (or at least it was when I playtested it) but I'm realizing it might not be super intuitive. It's supposed to carve all the templates you've placed into the pumpkin, essentially finalizing them to prevent you from accidentally moving anything and to keep them from being deleted when you save your design. I'll definitely update the page to make that a bit clearer though, since I realized it's one of the buttons I didn't explain. And thanks for pointing out the save button crash, that was totally just a coding mistake on my part. It should be fixed now, so hopefully nobody else runs into that.

Good to hear all that! Ohhh that's what the carve does?! I though the white templates were the final look, because the job pumpkins also looked like that. Maybe in a post-jam build you could add a little tutorial beforehand. And a button effect indicating that you pressed a button might be good too. I'd love to see this as a webGL tool for when Halloween comes rolling around. Cheers!