This immediately causes a `Seg fault` when trying to play the Linux build for me. I have recently updated drivers, but maybe it's still on my end. Here's the output from the terminal.
```
Godot Engine v4.0.beta1.official.20d667284 - https://godotengine.org
Vulkan API 1.2.0 - Using Vulkan Device #0: NVIDIA - GeForce GTX 970M
Segmentation fault
```