Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for trying it out! I could not figure out in time how to properly implement a fail system when you get stuck like that, so my hacky (and not clearly-communicated) remedy is to just give the player the option to reset the level. I suppose the other world needed some arrow indicators to guide the player on where to go, since the main world already had plenty of those.