A really fun concept with some really nice art and animation. It's really weird having the shooting plant firing in the opposite direction to what your facing.
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Hmmm... interesting... I think with what both you and I andjela99 are saying, I should try reversing it. I think I initially tried it this way to keep more things on screen. And to contrast the firing toward the enemy, vs the plant doing it. I do need to telegraph a lot more damage vs non-damage. I'll try switching directions on the main plant and see how that feels. (I was also feeling like maybe it needed a radius, like it doesn't go off until the enemy is close etc).