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A jam submission

Pea ShooterView game page

Submitted by ScrapMetal03 — 51 minutes, 48 seconds before the deadline
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Pea Shooter's itch.io page

Results

CriteriaRankScore*Raw Score
Interpretation of the secondary theme#613.1883.188
Graphics#862.9382.938
Overall#922.6632.663
Gameboy Soul#1002.7502.750
Soundtrack/SFX#1002.2502.250
Gameplay#1102.1882.188

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

The projectile trajectory of the big plant makes this game feel very tactical. Throwing seeds behind the zombies after slowing them down takes some practice, but feels pretty cool when you pull it off.

Really fun, nice presentation. Congrats!

Submitted(+1)

A really fun concept with some really nice art and animation. It's really weird having the shooting plant firing in the opposite direction to what your facing.

Developer

Hmmm... interesting... I think with what both you and I andjela99 are saying, I should try reversing it. I think I initially tried it this way to keep more things on screen. And to contrast the firing toward the enemy, vs the plant doing it. I do need to telegraph a lot more damage vs non-damage. I'll try switching directions on the main plant and see how that feels. (I was also feeling like maybe it needed a radius, like it doesn't go off until the enemy is close etc).

Submitted(+1)

The idea is cool, but at first I get confused with controls, and maybe you can orient shooting plants as player direction, it feels odd to shoot behind yourself. Also, when I played your game, I think I found a bug where couple of enemies stuck on one another (on top left and top right plant) so zombie never got to a plant in the middle. However, idea is really cool, and sound effect are so cute. Keep going! :) 

Developer

Thanks for the great feedback!

Submitted(+1)

Really excellent animation on the plants shooting peas, the mechanic of killing the enemies with plants is fun too (we did something similar in our game), it needs some tune up but good job!

Submitted(+1)

I think this game has a lot of things going for it, just needs more time and polish. I hope you end up expanding this!

Submitted(+1)

Pretty fun spamming plants for a few minutes! The animation on that one plant is very good, shame the other characters aren't animated because their designs look great too. I messed up the gb resolution by pressing alt+enter, 2D Pixel Perfect Camera plugin would help with that.

Good job overall!

Developer(+1)

Thanks man!! (also... I know! it hurt to bail on those. ;( But decided I would upload anyway just to show what I did for the jam). I didn't even know about the jam until Weds, then decided to go for it anyway :P Maybe I'll update and add a post-jam build later.

Also, thanks for the tip on the Pixel Perfect Cam! I actually was using that but realized I didn't have the correct settings for export. I was also having issues with my webgl build, so just added that. (With proper res now :) Which should work better! Thanks for checking it out.

Submitted(+1)

Fun concept, really nice animations too. Hope you make this a full game :)

Developer(+1)

Thanks! Yeah... I essentially started the jam over the last weekend. So wasn't enough time to accomplish what I wanted to. But I think with better feedback and tuning, could be fun. I still love the fast and rapid iteration on these jams though. I learned a lot. (I think on my next version, I wouldn't have enemies coming from both sides). And having more stuff you can place for longer periods of time. Thanks again for playing!

Submitted(+1)

Great concept, definitely saw a lot of potential for a full game like this! I really enjoyed the grass moving with the player and the little shsh sound B)

Submitted(+1)

I really like the tower defense mechanic and also the precise need for plant placement. I hope more levels and enemy types can be added in the future but its a solid jam game :)