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While visually the game seems very simple, I have to say that the controls feels the most responsive of all the games posted here :D I just wish there were at least one more type of enemy or the speed and amount of them would get so overwhelming that it get's challenging. 

I agree, I wanted to have some pickups and enemy variation too, but Rust language is really hard even coming with knowledge of C/C++/C# and I had to make game systems that are there.