Very great game. A lot of options for a "simple" VN.
The option to fight enemies does not only not reward you for doing so, but it also punishes you for not going straight to the correct spots. This would need some rebalancing.
Overall great job.
Thanks for playing! It was supposed to be a simple visual novel, but I lost track of that play in the first week of development or so.
Agreed on the combat. I had more planned there, but it got cut due to running out of time. As it stands, it's basically an obstacle, and you're only meant to fight while trying to uncover the correct sequence of gifts. But you're completely right, it needs another look. I appreciate the feedback, thanks!