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The game is fun and movement was smooth!

I felt the art was alright, liked the fireballs from the shotguns! 

The music volume felt a bit low, got overshadowed by the ghost shots. The sound effects were cool, I just wish the dash recharge had a sound (or that it was more noticeable), I kept on looking at the action then at the dash indicator to see if I already could use it, was a bit distracting.

I was a bit lost at first because I didn't see any instructions on how to play, so I just moved around on the first run. Pressing space seemed like I teleported, left me a tad confused, but the game over screen made that clear. Also, restarting the game I noticed there were instructions at the top left corner, so I guess that's on me!

I felt the ghosts amount kinda plateaued, so I just kept on moving in a rectangular path around the screen. More ghost types (or shot patterns) would be really cool!

Congratulations on making such a concise and smooth experience! 

Oh, I didn't manage to beat your highscore!


(+1)

Thank you for playing! I usually don't really like loud music in games so it's rather quiet, but idk if I should change that. I knew I forgot some sfx! A dash recharge definitely should have a sound. Also the controls were in the menu top left corner, I should probably move them somewhere more clear. I agree on the ghost moving pattern but getting really high scores is already quite hard since the enemies constantly kill each other and then often spawn near the player. I was also honestly thinking about more patterns, would be nice indeed, but I still want patterns that can be dodges without a dash so it'll be quite hard to think of. 

I tried really hard for my highscore so don't worry about not beating it, it's just an extra challenge for those who want it

(+1)

Also I want to add one thing on the enemy patterns. This time around I wanted to make a simple to pick up fun game so adding more patterns could complicate the game to a degree I don't want, you have to be VERY careful with stuff like that

Completely understandable! It was very balanced, never felt like the game was being unfair.