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(+3)

I love the art!   The game is very enjoyable and easy to play. Just to be a bit picky... dash movement is too long to take advantage of the ending position, and the attacking patterns of the hamburgers seems to be random. That feels unfair for me (maybe, I need to git gud  ;) ). Overall: Damn good entry! Good work!

(+2)

Thank you so much for taking the time to play and leave a comment, and for the kind words!! By ending position do you mean his napping sprite at the end of the wave? Or do you mean where you end up after you've dashed? That's useful info to know either way, hadn't considered it! The hamburgers are a little janked we agree, this was Cals first time making any kind of enemy AI and while it is very temperamental, the fact it works was enough for us :') though we do agree with the above, we also advise you do in fact also git gud too ;) thank you man xox

(+1)

My comment was about the ending position after the lovely dog has dashed ;)

(+1)

Ah I seeeee, yeah that does make sense!! Your criticism was so constructive and useful, thank you very much!! We'll have to check out your game in a jiffyyyyy <3

(+1)

The meta is to dash, attack right before you come into contact with the enemy, and immediately dash away. I got hit only once or twice for the entreaty of the 3 wave.