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Thanks for the feedback.

I understand about the movement, because short development  time, and I was focused on matching animation with movement,  I cut the diagonal option of movement, I wonder if this is why you find it janky. 

Hopefully, in future updates, you might give it a go again.

I probably didn't find jr janky because it didn't have diagonal movement, 4 direction movement is what I prefer anyways, i also make (pretty much) all my top down games in 4 dir, it's probably because you can't go from going right to up without having to stop pressing right for example.