The demo is fantastic! Just curious, what resolution did you end up setting your game to? I can't seem to find a happy place that doesn't distort the pixel art in some way from full screen mode, but your sizing or "zoom level" seemed good.
The resolution 1280x720. Technically, the pixel art is distorted at 1920x1080, it just might be a little hard to detect since the assets at scaled at 3x
Gotcha - Interesting that on maps I create I felt too "zoomed in" at that resolution but playing your game I did not feel that way. Do you bother with using any of the codes to keep the canvas pixelated or do you let mz blur it. It's hard for me to tell sometimes without a direct comparison.