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Thanks so much for taking the time to record the experience of playing our game (and for sticking with it all the way to the end!).  It was really useful to see the experience 'live' through the eyes of someone playing it for the first time.  And the comments were all really valuable .  I could totally share your frustration at not being able to find that final ghoul!

Plus you really made me laugh when you immediately spotted the way we had to re-use the same room design to meet the deadline: "OK, this room looks safer.... oh wait, it looks exactly the same!"    : D

Lighting is definitely going to be my next big area to develop!

Thanks again!  : )

You're welcome! Yeah, I do try to be funny, and I did enjoy it, but I was really thrown off by the final guy already being "marked."  I can't remember if I hit him already or not, but I wish there was a slightly better way to indicate they are the guy you need.  I guess I should've looked at the journal so maybe it's fine and I'm just stupid?

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Ha ha, no, not stupid - there's definitely lots that we would fine-tune if we were working on this more.  This has been my first game jam, and it's absolutely opened my eyes to how valuable user feedback is for that kind of thing!

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Glad I could help!