Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Its about the message(s) you are/will be trying to convey through the story.

(1 edit) (+2)

I was wondering if you were referring to a specific moment in the story so far. I'm definitely keen for Criator exploring the story of ancient foes and those caught between them. Maybe everything isn't as clearly light/dark, just as you indicate. Nolan sees a light in Nicolai after all and Nolan is plagued by his own darkness perhaps.

(+1)

Its a trope highly seen in many forms of media between rivaling groups/individuals, and a chronic one throughout history and present day.  Just like "All that glitters isn't gold" (but our minds and hearts can shine far brighter), "Might makes right" (but do the ends justify the means?), "Don't judge a book by it cover" (Assume that your initial assumption may be wrong, does correlate a little to second chances), and the "Fear of unknown and change" (or keeping of status quo, if does not harm or restrict freedoms then it needs not be restricted).  We all need to have have a leash to keep us from going to far (Anarchy/Chaos), but if its too short then we get (Rebellion from Oppression/Abuse of Power).  In all cases though open communication is key, along with respect, responsibility, and trust.  If all were to follow such keystones, then peace/world peace could be achieved.  Even the golden rule can be a double edged sword if we do not know the motives of others, as good will between two, could be bad for others (Favoritism/Unequal Distribution).

You probably know a lot of this already, so I'm just rambling/preaching my observations, but complex and tangled situations often bring it out of me.

Such big text

But thanks!