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Very cool so far. Not sure if it's intentional, but the player sticks to walls when falling if you move into the wall. Also, I don't think having to move the mouse to different sides of the screen to see the menus was very intuitive. Maybe make them pop up when you stop as well? Overall great feel though. I like the style

Thanks, I'll apply a no friction physics material to the player and get rid of the sticking to walls issue. It will make it more fun when flying around on the hoverboard as well. 

I'll have a think about the UI. I make it fade away so the player can see their game world without all the UI cluttering it up.