Thank you for playing, I am always happy to read new player's experiences.
Starting cut scene is way too long.
I hope they are not going to feel that way after I add images. I don't know how else I could space them out, which would make sense in the story.
UI is very overwhelming at first. it might be good to outright hide all the options that aren't available yet. Gradually introducing them in as you unlock them.
Oh, it's actually much better now. Which info specifically do you think should be still hidden?
Little weird how you have to right click to get information tooltips. it feels more natural to me that they're just always there when hovering.
It used to be on hover, but I did not like it. I played games with hold right click for tooltips before, so it's a personal preference. Maybe I should make it an option.
if I minimize the game on a loading screen, my mouse will disapear and I can't click the button to start the dungeon.
Yes, that's a new bug that was also reported by Tomo. Thank you for reporting that, I think I got a pretty good idea what is causing that.
(This room is not fun)
Did you find it too hard, or did you not know what to do?
The thing I HATE, is the time limit.
Ha ha, yeah some people just really hate time trials in general. You can play with unlimited time, but earn much less gold. What I really don't want the game to become is some sort of grind where players spend 15 minutes on one dungeon so they can get all coins without worrying about anything.
I don't know how long you played, and if you unlocked Sealing Chamber, and Bathroom, but there are many seals (equipment, and modifiers) that make time last longer, or make it quicker for you to advance through dungeons. You can get them at start of Day 5, or use the cheat code I wrote about at the bottom of this page.
By the way, I was going to play your doodle town next week, but I might do it earlier now that I know you are online.