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It's a cool concept, but it just seems like a infinite runner template. And the how to play doesn't really tell you how to play. It's symbols that mean nothing to a new player. Good job though.

(+1)

Yeah I really half-assed the how to play. It took me so long to get the procedural generation aspect working correctly that I had to neglect pretty much everything else.  Thanks for the feedback!

It can be hard to nail stuff like that! Especially during a gamejam.,so I'd say you accomplished something here even if the game is very simple.