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(+1)

Oh that's a valid complaint! the screen scroll used to be like, twice as fast before I decided to tune it back, games pretty hard already and I didn't want it to feel impossible.  Plus I like that being made to stay in an area for longer makes you ration your platforms with the rot, I do understand wanting to go faster though, if I polish this up in the future I'll see how letting the player "nudge" the camera up goes!

Rot is def a bit buggy, I *think* it's caused by the rot only triggering when the player first comes into contact with it, walking on it past first contact doesn't seem to spread it. again, if I wanna polish this up in the future I'll def take a look at it, you should only really be able to stand still on the gold/black platforms 

Thank you for the feedback, really glad you enjoyed it! 

(+1)

Yeah it would be a nice addition if the player could  nudge the camera  in some way! I like the game and the mechanics are good, but the orb mechanic seemed to be a bit hard to get to trigger? Sometimes I would bounce up off of them but other times it felt like I just went through them. Ultimately I didn't end up beating it because the scrolling was too slow and I kept dying at the triple orb portion, but I would try again if you update it.