Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Such a awesome entry, I think its awesome to see games that are genuinely thoughtful made in such a short time. I couldn't find a way to """win""" but I would honestly believe that there is no way to prevent the ending. Its a very sad game, with such lovely pixel art too. Fantastic work.

I really cant think of anything that can improve on this that isn't alot more work then the time would allow. But If time wasn't a thing in the jam, it would have been awesome to see the game go for a few days or so, maybe, increasing the amount of "locked" hearts each day to kinda help people with less experience with what its like to have a sense of hopelessness and being shut it, create that sense that things are only getting worse. I think it might make the game a bit more tedious, but that might be good for the themeing, part of what makes being shut it so mentally draining is how easy it is for life to start feeling horrifically tedious. But again, adding a day system and dragging content out isnt realistic of for a jam time limit haha.

What you made here is damn fantastic, covering pretty damn relatable feelings especially with the pandemic. Amazing pixel art, and even a outfit selector. 10/10

Fantastic work! (and if you ever need to talk dont hesitate to ask!)

(+1)

Thanks so much for the in-depth reply!

You actually can reach the good ending, but I may have made it too hard to figure out. You have to start the day at full hearts and immediately open the door; My thought process behind this was that they don't have the courage to go outside by themselves, but with the person knocking it provides them enough willpower to actually open it.

I like your idea of the locked hearts increasing over time! If I can find some way to work something like that in, I will. I am very happy with how this game turned out so I want to spend some time polishing it.

Glad you liked the outfits! As Pari is gender-ambiguous, I wanted to make outfits representing various gender-identities. Also, it wasn't hard to add different outfits due to working in a 16x16 sprite resolution so I thought I might as well!

Thanks for the offer to talk, I have to say I'm doing well these days! I made this project mainly thinking about my partner who struggles with depression, and also thinking about Needy Girl Overdose.

And I'll say it again, really blown away by your entry. If you ever add more to it I'll definitely play.

(+1)

glad to hear your doing well!

I thought that's how you got the good ending actually! I just couldn't find the way to get the last of the hearts haha. Will have to come back and get that ending then!

(Thanks for the kind words, your too kind)