Thanks so much for the in-depth reply!
You actually can reach the good ending, but I may have made it too hard to figure out. You have to start the day at full hearts and immediately open the door; My thought process behind this was that they don't have the courage to go outside by themselves, but with the person knocking it provides them enough willpower to actually open it.
I like your idea of the locked hearts increasing over time! If I can find some way to work something like that in, I will. I am very happy with how this game turned out so I want to spend some time polishing it.
Glad you liked the outfits! As Pari is gender-ambiguous, I wanted to make outfits representing various gender-identities. Also, it wasn't hard to add different outfits due to working in a 16x16 sprite resolution so I thought I might as well!
Thanks for the offer to talk, I have to say I'm doing well these days! I made this project mainly thinking about my partner who struggles with depression, and also thinking about Needy Girl Overdose.
And I'll say it again, really blown away by your entry. If you ever add more to it I'll definitely play.