Hello fellow card game enjoyer haha.
This was a really awesome take, everything *can* die, enemy intents, power, status etc. But you don't want *something* to die was very clever! I am very impressed how clear everything was, I knew what I could and couldn't interact with at all times, and I was able to jump right into it with minimal instructions.
Balance wise the healing felt really weak which becomes a bit of an issue imo when most of my attack options damage the enemy. I would end up with turns that I couldnt act because the enemy was at 1 HP and all my cards damaged them. But I did like the damage enemy cards, hell they are kinda core to the game. I suppose I would have just liked a spread of more non damage enemy options, like maybe a attack that cant be used on enemy power specifically? hard to say! balance is hard haha.
This was really well done, a card game isnt easy to make and this one was fun, had strategy, and was just a blast.
Fantastic work!