Wow the visuals are really cool! I was frustrated at the level design though, as there were 2 sections with pipes to drop down onto but it lead to a bottomless pit. The first of which even had a turret down below, leading the player downwards to check it out. The game mechanic of the power level of the gun was cool. I don't think you guys had enough time to flesh out the mechanic, but it definitely has potential. I also appreciated the capability to use the side-scroll of my scroll wheel so the web-version was playable without being fullscreen.
Grats on finishing before the submission time finished! I do know how easy it can be to overcomplicate things and start adding way too much.