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Thank you so much for playing and the feedback, The crashing was intended early on so I could easily test dying and I forgot to remove it. A new wave starts 5 seconds after you finish the previous but I defiantly could have added some effect to indicated a wave has ended and time till the next one. There is a precision upgrade in the large room, but guess if I had time adding a map would have been a good idea and yeah I know the map is small but I didn’t have time to make it in blender so was using a prototyping tool that doesn’t scale and realised too late sadly.

Thank you so much for the feedback, I will keep all of it inmind on my next project/if I ever update this game

Oh so I did miss it, weird, I checked the entire map, maybe I just missed a spot, will double check later. Good work on the game, it's very promising, and it reminded me a lot of Bloons FPS, if you didn't know of it, you could check that out and get some ideas, I recommend it!