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(+1)

Really cool game ! Stressfull in a good way.

The gameplay is simple to understand & to get into. And the tutorial is really well made.

The music & sound a really on point.

In term of feedbacks, There's a lot of unecessary clicks and back & forth movements (really straining with a trackpad ^^). I kinda feel like the "place down" action could be replace by a double click or a right click instead of a button in the corner of the screen and the rotate button by a scroll.  I also don't really understand the need to click on a truck before placing your piece . The grid seems already big enough to aim properly & the send truck button could be displayed on top of each truck. The whole interface seems a lot more appropriate for a touch screen than for a mouse input.  If that was indeed your intention & this is more of a mobile game it could ba a good idea to recommend playing on phone on your page. :)

The game over is a bit sudden and send you back to the menu pretty fast. Giving a few seconds to the player to realize he lost and be able to see his score would be a good idea. Also Displaying a high score somewhere can be a good incentive to keep playing & beat your own score.

Tiny feedback on the tutorial also.  the button on the middle of the screen could be replace by a click anywhere on the screen (but that's really nitpicking at this point)

All in all. It's a pretty fun game & really polished for a jam game. With a little rework of the UI & controls to reduce the number of clicks, you have a really cool game here. Great work ! :)

Thanks so much for that feedback! I actually spent most of the jam time reducing clicks! I’m glad you pointed it out too, because for players to feel good, maybe things can be simplified even further. Thank you for the compliment on the tutorial! I set out to be more than just a “read this and then play” sort of instructions. Those can be pretty boring sometimes. I am most grateful for the feedback on the music, always my strongest category for sure.

It was designed with being played on phone and tablet, however, it’s too late to upload more versions of the game. Maybe after the jam I’ll add mobile versions.

Also thank you for your comments on the end of game being too sudden. I would spend time making sure the player knows “I can’t miss any more or I lose” and then, making the end results screen for sure.

Finally, I would remove the dino walking around altogether. I initially intended to have the 3 spaces between the trucks be ‘hold’ places where you could set the pieces down for later use, but I decided against it, as such, removing walking around, and simply making the dino be where it needs to be for what’s happening will reduce clicks and reduce jarring transitions from happening all of the time.

Thanks for playing and leaving feedback.