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(+1)

The game has a fun idea, I sent out some trucks with the blocks perfectly fitted to all of them lol Even though it's fun at first, it gets boring pretty quickly, unfortunately (T_T)

Anyway, there are some points that bothered me a little:

The first was that I finished the game with a bit of a headache, because the fact that you're going back and forth on the truck and block screens makes you very dizzy. Even more so because the background keeps going up and down every time you open and close the menus.

I also don't think it's very good the idea that to be able to place the blocks in the truck, you need to confirm with a button down there in the corner of the screen, you end up wasting a lot of time in this process. A double click directly on the truck would solve this.

The music is cool, although I don't think it goes very well with the dinosaur aesthetic.

And the art could be a little better, it looks like it was done a little rushed in Paint

But overall I had fun playing it :) It's a good entry

(+1)

I’m inclined to agree with you, rather than transition between screens, and having the extra mouse drag (moving from your current place to the green button) to set blocks I believe the winning formula for this game is simply select a block, and place it in one of three grids, before sending it off. No background transitions, no extra button press. I’ve watched a lot of people play and it feels clunky as is. I spent about 6 of the 10 days just simplifying the process. I do think this could be a fun mobile game though, so I’ll continue making it after the jam. I’ll likely lose the theme entirely, or lean very heavily into it haha. Thanks so much for your feedback. If you want to be challenged, in the beginning it’s 1 new piece per 5 seconds. each time you send a truck that goes down by .1 seconds, so if you just send like 10 empties, it’ll pick up, but the headache factor would go up.