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(+1)

Like one of the previous commenter, I got stuck in a wall and the demon just killed itself even when I was out of health haha. I would've liked to have some sort of animation on the player when you use the shield, I wasn't sure if it was working until I noticed the blue bar at the top.

Having the demon destroy the TNT bars(?) in the losing screen is a smart choice to teach the player what they're supposed to do.

I'd also like to hear more about the game's connection to Buddhism. Besides the title, I couldn't tell. Is the demon or the player character inspired from Buddhist mythology..?

Thanks for playing!

For the shield activation, I actually had the sprites ready for them, but I barely had half an hour left to submit it, so I didn't include it in :(

As for the relation to Buddhism, I based it off how it's considered as the most peaceful/pacifist religion in the world, which is reflected on how the player can only shield itself and can't attack the boss. Though I suppose I can add in more elements to the game to better signify this. Either way, thanks for the feedback!