Very fun game! I liked collecting items and seeing my character 1 shot enemies and even bosses. Proc chains when?
Sjinseki
Creator of
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Cool idea! I liked how some enemies also have different detection ranges as well. The uncharmable enemy near the end is also a neat addition, but I feel that it's a bit underutilized since it only appears at the final level. Maybe you could edit some of the existing levels to include this type of enemy. I feel that it'll help to create new interesting and difficult levels as well!
Thanks for playing!
The main indicator of you using shield is displayed in the circular meter next to your hp bar, though I'd initially planned for the character to change sprites after activating shield. As for the other bug, I'm guessing that you got hit by a barrel's explosion after touching it, cuz I got a similar experience of that during playtesting.
Thanks for playing!
For the shield activation, I actually had the sprites ready for them, but I barely had half an hour left to submit it, so I didn't include it in :(
As for the relation to Buddhism, I based it off how it's considered as the most peaceful/pacifist religion in the world, which is reflected on how the player can only shield itself and can't attack the boss. Though I suppose I can add in more elements to the game to better signify this. Either way, thanks for the feedback!
Your game's pretty cool! The detective setting and having to discover the killer is fairly unique by itself, and the aesthetics are also quite charming! Although there are a few bugs and overlooked features, such being able to walk on the upper walls in the rooms on the right, and being able to accuse people without needing to collect evidence first. Otherwise, it's a very nice game!