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the walking slower with an  item was to make you not be able to hoard items around, would make the game too easy, level 4 is quite laggy, alot of enemies on there and not alot of time to optimize AI, but level 5(the boss) is smooth

Its a horror game so  knowing where enemies are is kinda agaisnt the idea, but u can hear them coming through sound

Thanks for the feedback, will keep it in mind if i make a full version of the game

I feel like the lag made reacting to enemies quite hard, I also wasn't sure what level I was on, hence confusing 4 with five, lmao.