the walking slower with an item was to make you not be able to hoard items around, would make the game too easy, level 4 is quite laggy, alot of enemies on there and not alot of time to optimize AI, but level 5(the boss) is smooth
Its a horror game so knowing where enemies are is kinda agaisnt the idea, but u can hear them coming through sound
Thanks for the feedback, will keep it in mind if i make a full version of the game