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Thanks for the feedback! Sadly i didn’t have time to finish the tutorial :( and decided to focus more on the gameplay

Fair enough! I had a similar problem in my game in which I had to decide just to focus on the first part of the ship, this made my game very short, but thw orher way around I wouldn't have time to include all the little details I wanted and it would've felt bland I think.

One question I had when I was playing your game was if the pixelated look was from the models themselves or a shader/camera effect?

It’s both, the models and textures are all verrryyy low size (256x256) and with filtering off. Then the camera shader also adds some extra effects, i used https://assetstore.unity.com/packages/vfx/shaders/psxeffects-132368

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Very interesting, thanks for answering!