What I liked
- I really liked that you were able to use so many external assets and still have a cohesive looking game. I can never seem to pull that off.
- I tend to talk about giving feedback to the player a lot, but in this case I feel like feedback to the player is almost perfectly balanced.
- Extra props for including sound/music volumes. I've yet to do that for any of my games and I really need to start doing that.
Suggestions/Feedback/Questions
- The thing that sticks out the most is the jumping delay. It's already been mentioned, but I have a feeling this will be a common sentiment.
Overall, I think this is a really cool entry that felt really balanced (other than jumping issues). Congratulations!