What I liked
- Your external assets meshed well together
- I felt like the feedback that you give to the player is almost perfectly balanced.
- I loved the UIs for the stores.
- The destructible objects felt and looked really polished
I usually follow this up with some detailed feedback, but the only thing I felt this game really lacked was a map. I like to be able to tell where I am and where I've been, especially when the environment is the same. I don't mind backtracking, but I'd like to know where I'm trying to backtrack to.
Congrats on submitting a polished looking and neat game!