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(+1)

What I liked

  • Your external assets meshed well together
  • I felt like the feedback that you give to the player is almost perfectly balanced.
  • I loved the UIs for the stores. 
  • The destructible objects felt and looked really polished

I usually follow this up with some detailed feedback, but the only thing I felt this game really lacked was a map. I like to be able to tell where I am and where I've been, especially when the environment is the same. I don't mind backtracking, but I'd like to know where I'm trying to backtrack to.

Congrats on submitting a polished looking and neat game!

Thanks for playing, and thanks for writing down your opinion. A map is indeed a great idea. I will try to figure out how to make one.