The visuals are very appealing, especially the main character has some very nice sprite work! As a bit of advice, I would make the foreground/platforms and the background have a bit more of a tone difference, since they blend a bit into each other in some places.
I only found the vaulting pole, but had to give up as there was no way that I could find to regain lost health and I was running through it on one remaining hit. The spiky floating guy in the transitory room got me, exiting and reentering the room doesn't reset his position so when I reentered I basically spawned on top of him and it killed me, haha