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(2 edits)

I have a request, if you could , would you somehow do an update that has 32  of each of the blank texture assets?  Another Idea would be to have around 50 blank weapons that function as basic examples...  My main issue is I am terrible at following videos, but I am great at reversing example material!  well either way thanks alot!


-Edit. I realize how counter-intuitive this approach really is now that I have learned to import to patch tables...  

So ignore this request...

yeah ive been considering updating this since i think it kinda sucks ass, but for now if you want some example material, literally every gzdoom mod is technically open source, you can just open the .pk3/.wad files so go nuts (just dont steal any code obviously)

Thanks I am aware of the open source ,yeah I have been tinkering with some mapwads putting the psx levels into plutonia and some n64 maps too ,basically a favorite level mashup. Hey another thing that would make your sample game a real big help would be a set of example sounds and musics with the sndinfo file.  I really dig this approach though to making a new wad!  let me know how you like those ideas!