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yeah ive been considering updating this since i think it kinda sucks ass, but for now if you want some example material, literally every gzdoom mod is technically open source, you can just open the .pk3/.wad files so go nuts (just dont steal any code obviously)

Thanks I am aware of the open source ,yeah I have been tinkering with some mapwads putting the psx levels into plutonia and some n64 maps too ,basically a favorite level mashup. Hey another thing that would make your sample game a real big help would be a set of example sounds and musics with the sndinfo file.  I really dig this approach though to making a new wad!  let me know how you like those ideas!