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The idea of an investigator uncovering the fate of the crew is a good one.  I was able to determine several of the fates, but got to a point where one of the blood-interaction points wouldn't give me the info for that location. (There's a cryo pod in that room)

I think skippable audio would improve gameplay a little.  I had to replay the audio after the first encounter when  I learned I needed to pay attention to everything. :)

Thanks for the feedback, we hope you enjoyed playing despite the issues. Unfortunately we found the bug with this blood point after the jam deadline had finished. We are hoping to fix it once ratings have finished.

If you do wish to see the content of this clip I have added a small video to the game description to show  its details.

The point about being able to skip the audio was considered but we didn't have enough time to implement it. We were slammed for time to get it completed due to starting late on this jam. I think we ended up building the entire thing in a little over a week. We plan to eventually allow you to skip through clips once you have watched them the first time and also want to add a way to navigate better when there is more than once clip attached to a blood point.

(+1)

Thanks for the feedback Xed. 

We were able to incorporate the fixes, skippable audio, and some minor updates without too much extra effort. If you are interested in seeing the final product after the Jam, we update the game for submission to the Indiepocalypse at https://lordbundee.itch.io/fate-of-the-baychimo.